Makerspace in the Library
What is it? A makerspace is a physical location where people gather to share resources and knowledge, work on projects, network, and build. Makerspaces provide tools and space in a community environment—a library, community center, private organization, or campus. Expert advisors may be available some of the time, but often novices get help from other users. The makerspace—sometimes referred to as a hackerspace—is often associated with fields such as engineering, computer science, and graphic design. The concept emerges from the technology-driven “maker culture,” associated with Make magazine and the Maker Fairs it promotes. This idea of a collaborative studio space for creative endeavors has caught hold in education, where the informal combination of lab, shop, and conference room form a compelling argument for learning through hands-on exploration.
What does our Makerspace have to offer?
· 3Doodler (3D pen)
· Arts & Crafts Supplies (clay, fabric, cloth, paper, markers, glue, etc)
· Button Maker
· Digital Cutting Machine
Green Screen Kit with Camera and Video Editing Software
· Google Cardboard™ (VR glasses)
· Hue™ Animation Studio (camera and software)
· Jewelry Making
· K‘nex™ Exploring Machines Kit
· Lego EVO™ Robot kit and Workbooks
· Ozobot Bits and Accompanying Learn to Code Software
· Poster-Making Supplies (paper, stencils, markers, etc.)
· Snap Circuit™ Light & Sound Kit
· Sparkle Labs™ Discover Electronics Kit and Online Course
· Sphero SPRK™ Robots and Accompanying Apps for Computer Coding
When can students access the Makerspace and its supplies? Students may sign up to use the Makerspace during their lunch and study hall periods. While a brief introduction to the materials will be given by Mrs. Weisz, the librarian, the Makerspace is intended to be an independent, creative, explorative experience. Students may pair up to collaborate on a project. The Makerspace materials may be used as an extension to a classroom assignment or for independent study.